Free 7 Days Premium To All!12 November 2018 (19:00) by Archlight Team
Everyone on Archlight NA is receiving 7 days of Free Premium!
This is a Thank You from our team for how big of a success you all have made Archlight NA!! We are hard at work preparing for a mid-week Patch including Archer Buffs, A Monster Essence Change (To make them easier to absorb/obtain), Adding Brazilian Payment Method into our Client & Adding Portugese Help & Game Chats! Anyone who has premium already, receives 7 additional days. If you are currently online, you will have to fully relog to make the 7 days active.
Brazilian Donation Support!11 November 2018 (04:23) by Archlight Team
Depois de quase 100 pms, nós achamos um intermediario rapidamente pra todos os players brasileiros conseguirem comprar Archlight Coins com Debito (deposito ou cartão) bitcoin & Pagseguro, simplesmente acesse https://www.reidoscoins.com.br/ArchLight
After almost 100 pms, We have quickly organized a middle man service for ALL Brazilian players to be able to purchase Archlight Coins with DEBIT (Deposit/Bank Card), Bitcoin & Pagseguro.
Simply go to https://www.reidoscoins.com.br/ArchLight
25% Off, Heirloom Points & Acc08 November 2018 (22:02) by Archlight Team
All Donations on Archlight NA & EU will be 25% off!
This will last from November 10th > November 17th 10:00am PST!
Heirloom Points & Account Linking Explained
We are excited to announce our Heirloom Point System as well as future Account Linking!
In the near future, we will be adding a way for everyone to "Link" their NA account to their EU account, or vice version. What this will do is SHARE your heirloom points & heirloom rewards from one server to the other to enjoy from both accounts! Please note: these are two seperate pools of Heirloom Points! If you spend points on one server, it wont prohibit you from spending those points on the other! You can spend the equal amount on both, as well as earn Heirloom Points on both!
Heirloom Points will in no way be able to be purchased or obtained via donating, now, or ever in the future.
How do I get Heirloom Points?
At the end of a Season on Archlight, our way of rewarding those for their progress, giving them an edge in the future, is through Heirloom Points. You receive 1 Heirloom Point at the end of a Season for each Achievement Point you obtained during that season! (Reminder, you will also receive Achievement Points based on your Awakening Level & Power as well near the end of a Season). So if you have 300 Achievement Points, you will receive 300 Heirloom Points to your NA & EU account!
Heirloom Progress Rewards!
Heirloom Progress Rewards are our new progression based reward system! These will be rewards that you will unlock based on the amount of Heirloom Points you have projected to earn. This means YES, you will receive Heirloom Rewards DURING a season based on your Achievement Points! Heirloom Rewards will be Season & Server Specific! And all exclusive! Meaning you can only unlock them on that Server & Season, and not again in future seasons through Heirloom Rewards! All Heirloom Rewards will be available on BOTH your EU & NA account if they are linked! Meaning you can enjoy the rewards on both your accounts! These rewards are not purchased with Heirloom Points, they are obtained automatically once you meet their requirement of Achievement Points!
Archlight North America will have Nation Wings as a 500 Achievement Point Reward! While this may seem tough to obtain to some, remember, you will also receive Achievement Points based on your awakening level & power! Once achieving this, you will receive an item that can be used to pick your wings of choice! While we currently are showing off only 4 country wings, more will be made to include other popular countries that play Archlight!
Other rewards will remain hidden for the time being ;)
500 Achievement Points
750 Achievement Points
1000 Achievement Points
Other than Heirloom Rewards, what else can you get with Heirloom Points!?
Heirloom Points will allow you to access 11 Heirloom Mounts, 13 Heirloom Outfits, 6 Pairs of Wings, Random Character Enhancers (Stat Stones, Legendary Soils, etc), as *New* Heirloom Perks!
Heirloom Perks will be perks you can buy that will benefit your character for an entire season! These will be available the minute a new season starts for you to enjoy! Heirloom Perks will be random, however their benefit is very valuable. While you will only be able to have 1 of each individual perk on a character, you can have multiple perks! Perks will not be tradable, same as any Heirloom Point Rewards, this is to prohibit abuse with MC's throughout a Season. If you receive a perk you already have, you WILL be able to reroll it for one you dont have! :)
A few examples of some of the more basic Heirloom Perks below, however we will have unique ones being added as well ;) Again, these perks will benefit your character for the entirety of a Season.
**All Numbers Subject To Change**
+7.5% Faster Dungeon Charges
+6% Crafting Exp Bonus
+5% Monster Essence Find
+5% AT Find
+4 to all Stats
+3% Chance for Enchantments to Proc
+3.5% Critical Chance
Single Client For NA & EU!
We are excited to announce that our client will support NA & EU, simply by toggling a button before logging in as shown below! As well, Your character settings will be saved based on that specific character! The new client will be released likely later today otherwise early tomorrow in preparation for Archlight North America Launching in less than 2 days!
Our Entire Wikipedia has been translated to Portugese! Simply select the Portugese translation on the left panel on the wikipedia to read everything in Portugese :)
Voids, Vexclaws, Dragonlings and Draptors have all had their loot drops lowered by 15%
Aquatics have had their gold drop lowered by 40%
Otherworld Spawns have had their density lowered by 15%
Fixed multiple stair bugs around the map.
Fixed multiple locations where tiles made you "invisible" due to having too many tile sets ontop of eachother.
Fixed several house bugs in town
Fixed multiple hole locations where players couldn't go up/down properly.
Fixed many house walls that didn't properly save hangable items
Added No-Logout Zone to Heroes Quest
Remove the stacks of poison fields at Eternal Tomb Quest which was causing huge FPS drops for players.
Fixed size of monster arena so players cant avoid creatures
Fixed events that didn't spawn their access portal at the proper location
Removed a few gems that spawned around the map on bootups.
Streamer Spotlight08 November 2018 (03:48) by Archlight Team
Our Second & Third Streamer Partnerships we would like to announce are with Addled and Metyzera!
They can be found @ twitch.tv/addled and twitch.tv/metyzera
As mentioned during the Stream Q&A today, we're super excited to have over a dozen content creators playing Archlight North America! A third being sponsored :)
Our first streamer we would like to shoutout is Vangoro!
We will be teasing a different streamer each day leading up to Archlight North America's Launch in 2 Days & 15 Hours from this post!
Archlight North America27 October 2018 (18:03) by Archlight Team
A New Age of Archlight has begun
Archlight North America will open on November 10th 2018
10:00am PST / 1:00pm EST / 20:00 CEST.
We are extremely excited to announce that will be opening a US East Based Archlight Server in less than 3 weeks time.
There are many reasons we are finally doing this, something most projects would have done much earlier on, and I wanted to share those primary reasons and why it's exciting for Archlight's long term :)
Also - Our team will be doing a Discord Q&A sometime next week to respond to any questions anyone may have! I'll be posting the date/time for this later this week, anyone who cant make it, i'll be uploading a recording of it as well!
1. A true fresh start & cutting down p2w
For over 2 years now, we have had a massive part of the playerbase, but also potential playerbase, wanting the ability to play on a server that didn't have a majority of the playerbase receiving coins back from previous Seasons. A true even fresh start for everyone across the board. Additionally, we will be cutting out alot of the most deemed p2w stuff from our shop, promotion tokens and living tokens shops. A huge goal of ours is to make the non-spending or minor spending experience much more productive and friendly to players. We have other changes coming as well, however, the current list of store changes you can see down a bit :)
2. Large unsatisfied South American Playerbase
The first and foremost reason we are doing this is due to our very large south american playerbase that we have that currently has crippling ping. This is for not only the current South American playerbase that suffers through the ping, but for the massive market the South American playerbase is, that decided the ping wasn't worth it and never played at all, for years (but much more often over the last 6 months) we've gotten a constant stream of emails from South American's asking us to make atleast a North American server. For you all, your welcome! :")
3. Missed North American Potential Players/Community
We are excited to offer soemthing local to the North American playerbase that previously passed on Archlight due to it being European exclusively.
4. Growing Archlight
And finally, as I like to be very transparent when I can with the playerbase, revenue is very important to continueing a project of our size and futher growing it. What started as a fun hobby nearly 4 years ago, has turned into a game that thousands from around the world play & enjoy each and every Season. We have done things that we didn't think we could do, we've been growing unique content at a still growing rate, however, all of that costs money. Opening a North American server, while continueing to maintain and patch together with the European Server, will bring in a large influx of new Archlighters from North America and South America. As our playerbase grows, our community grows, and ultimately the Archlight World grows.
Set Season Lengths, Alternating Servers, and Server to Server Achievement Points/Heirloom Points
Era's on Archlight, which we will commonly call Seasons now, will now have set 6 month lifetimes. This means that every 6 months a server will start a new Season. When a season ends, players will obtain Heirloom points based on how many Achievement Points they have earned! These Heirloom points can be earned on both Servers, accumulating to one total that can be used on both servers to unlock special outfits, mounts, wings & misc items for your character when a new Season starts. Ultimately, progress on either Server will benefit your progress on the other Server as well! To be clear, Seasons having 6 month time frames applies to EU Archlight as well. EU Archlight will not be resetting until February 2019.
We feel doing set Season lengths will clear up plenty of questions, guesswork, and overall confusion of when a Season is ending, starting new, etc. As well, we feel that this will foster to both types of players we have. For the more short-lived and high intensity player who only enjoys the first 8-12 weeks, they have the ability to play the start of a Season, every 3 months, rather than only every 6, as well as unlocking achievement points at a 2x rate. For the longer lived player, who prefers to complete everything and anything he can do, and fully max out his character, or simply enjoy all of the endgame, they will be able to enjoy that character for 6 months without a wipe.
We are also happy to say we will now be making exclusive Achievement Point cosmetics that players can UNLOCK rather than purchase with heirloom points, by achieving certain tiers of Achievement Points in any season they will automatically unlock these exclusives. More details to come on this.
To read more about how Heirloom points work, read at the bottom of this post.
After running some tests, we found the following ping results, which will excite NA & SA players the same, while being extremely managable for EU players.
Ping times to Host from location;
Washington, D.C. > Host - 11ms (Currently to Eu Server 100+ms)
Brazil > Host - 121ms (Currently to EU Server 200+ms)
Sweden > Host - 93ms
P2W's Removed & Shop Changes
The Following Items have been removed from the Point Shop
Coins Dolls (Because you can simply transfer coins instead)
All of these items have been removed from the game for US Archlight
All Skill Buff Effects
Black Pit Demon
Golden Hyena Amulet
The Following Items have been removed from the Living Token Shop for US Archlight
Green, Blue, Red, Pink Orb Aura's all removed
Character Boosts Removed From Shop
At first we really liked the concept of the Character Boosts, we felt it was a great middle ground addition to the store, however with more thought, we currently dont like the place that they hold, and feel they dont naturally fit in and thus will be removing them from purchase.
Global Boosts Removed From Shop
While these are not very strong later in a Season, early in a Season/Launch, these are very powerful for giving a group of players an edge, because of this we will be removing them from US Archlight.
Celebrating US Server Launch
To celebrate the first week of our North American Server Opening, the entire shop will be 25% off on the North American Server & the European Server!
2x Referral Rewards!
Additionally, for our first week, all Referral Rewards will be DOUBLED! Want to recruit a buddy to play Archlight? Earn Free Archlight Coins for each friend's progress and support to Archlight! The more friends you refer, the more Free Coins you can earn! These are coins that are account bound & you will receive back in any Season!
Multiple Large Online Personalities Hyped & Playing Archlight US!
Several Larger US/SA streamers and youtubers will be playing Archlight US on it's Launch. We will be announcing/teasing about these personalities on our website in the week leading up to Launch, but we cannot wait to see the influence and reach they provide to the new age of Archlight!
How Heirloom Points Will Work
(Copied from a past post - if you already know, you can skip this)
Achievement Points will be the major indicator of a players progress moving forward for any End-Of-Season Account Rewards. At the end of a Season, Achievement Points will become account bound Heirloom Points. These Heirloom Points will simply replace the past confusion of Legacy Crystals - In which players earned them from donating, as well from progressing in past eras. We are simply splitting the two, so it's more clear which comes from which. Legacy Crystals will continue to come from donating, and Heirloom Points will be rewarded based on your Achievement Points (1:1) at the end of a season, in which players can spend those in the event of a New Season for a Head-Start Boost & Buy some Limited Cosmetics only buyable with Heirloom Points.
Heirloom Points shop will be setup virtually identical to the Legacy Shop in terms of offers, however will have a few more additional unique offers including exclusive outfits, mounts, wings, companions and more!
Legacy Crystals - Earned from reaching new legacy tiers when donating to support Archlight
Heirloom Points - Obtained 1:1 based on your Achievement Points at the end of a season. 50% of these points will remain on your account forever, adding up every season of Archlight you play, giving you a unique edge the longer your history on Archlight.
Achievement Points - Obtained by completing Achievements
Please note; the existing achievements players have earned, and the ability to earn them, will remain until a new season occurs
US Archlight Patch Notes & Changes
Max Upgrade Changes!
The Max Upgrade on Armors and Weapons will now be +40.
Upgrade tiers will now be;
Upgrade Stones: 1-10
Awakening Stones 25-40
Soul Runes will now max at +20
Soul Stones: 1-15
Awakened Soul Stones: 13-20
Now, if you die within 10 seconds of taking player damage to a creature, it will still count as a PvP Death. This is so players can no longer purposfully die to a creature to avoid the PvP death penalty.
Increase exp lost from player kill death by 3x.
Increase exp lost from player kill when you have a white skull by 3x.
Increase exp lost from player kill when you have a red skull by 5x.
Increase exp lost from player kill when you have a black skull by 7x
Since Archlight is PvP-E, the experience gained will also be multiplied by the amounts above.
Frag Removers have been added back!
A Frag Remover will remove 10 frags (If you have a black skull with 15 frags, you would drop to 5 frags and your skull would be removed.)
However, you can only use 1 Frag Remover per 23 hours.
Store Outfits & Mounts Obtainable In-Game!
On US Archlight, all mounts and outfits from the store will be obtainable in-game for 10 (outfits) or 12 (mounts) Minor Cosmetic Tokens.
These tokens will be obtained via Siege Wars as well as World Boss Raids.
Our goal is that an average player can obtain 1 free store outfit or mount per week from average participation in siege wars / some raids. These will be additional/extra rewards to the already standard Siege and Raid rewards :)
Health Gained Per Level
Corsairs; 85 > 90
Rogues & Monks; 75 > 80
Archers & Necromancers; 65 > 70
Death Wave damage increased by 20%
Mind Seizure Range increased from 3 > 6
Marketplace Added Back & Revamped!
The new and improved Marketplace will be available to all players at the start of the US Server opening. It will include the ability to post/buy items for Archlight Tokens & Gold. Many uneeded buttons (Voc requirement, level, etc) all removed to clean up the UI. Several categories have been replaced to include relevant Archlight Items.
Casino Max Bets Lowered!
We understand that the Casino was a love/hate to most, many loved it as a great way to burn time while hanging out or waiting on someone, others hated that they felt some people would get lucky with really big bets and get a big boost. So to address this, we have lowered the max bet for all Casino games to about 1/10th and 1/20th.
Max Bet changed from 10 Black Chips, to 1 Black Chip for Blackjack & Dicer.
Max Bet changed from 10 Black Chips, to 50 Blue Chips for Roulette & Slots.
AT Betting in Casino disabled for first month.
Outfit/Mount/Wing Bonuses Lowered!
We feel the amount of health/mana and skills gained from the accesory bonuses was and is too high. Our bigger concern is lowering the Health, Mana and Skill Gained by shop tiers of outfits/mounts, rather than in-game obtained ones. They will be lowered accordingly to below.
Skill Buff Values Based on Tier
Tier 1 - 2
Tier 2 - 4
Tier 3 - 8
Tier 4 - 15
Tier 1 - 2
Tier 2 - 4
Tier 3 - 6
Tier 4 - 10
Health and Mana % Values Based on Tier
Before (Addons / Mounts / Wings)
Tier 1 - 0.25 / 0.25 / 1.00
Tier 2 - 0.75 / 0.75 / 1.50
Tier 3 - 1.50 / 1.50 / 2.00
Tier 4 - 3.00 / NA / 2.50
After (Addons / Mounts / Wings)
Tier 1 - 0.20 / 0.20 / 0.5
Tier 2 - 0.50 / 0.50 / 0.75
Tier 3 - 1.00 / 1.00 / 1.25
Tier 4 - 2.50 / NA / 2.00
Legendary Quest will now give Three Quest Boxes!
We feel the current repeating reward is simply not worth the time for the Quest. We feel this will further encourage repeat runs of this Quest, helping people who are stuck finding a group later into Era's for this Quest.
Feat Changes02 November 2018 (00:03) by Archlight Team
Attunement - +4% chance to proc enchantments > 3% chance to proc enchantments
Stoneskin - 2% Resistance > 4% Resistance.
Mana Drain - Regen 0.25% of your mana pool anytime a cast a spell > Regen 0.5% of your mana pool anytime you cast a spell
Cursed Touch - Attacks have a 10% chance to hemorage the target - Damage dealt increased by 300%.
Giantism - +10% Health > +20% Max Base Health
Ancient Knowledge - +10% Mana > +20% Max Base Mana
Fleetfoot - +50% speed for 10 seconds, 3 minutes cooldown > This can now push you above the max movement speed capp and you also cannot be paralyzed while fleetfoot is active.
Peace of Mind - Regen 2% max mana every 5 seconds > 2% max mana every 2 seconds.
Clarity - Regen 2% max health every 5 seconds > 2% max health every 2 seconds.